Simple test of different enemy types in a shooter style game.  Each enemy has a specific action to force the player to respond to them in a certain way, to keep the player moving and reacting in the style of a retro shooter (or, affectionately,  Boomer Shooter) like Doom 2016 or Prodeus.

Also a test of retro/neon graphics with high bloom.

The game is super fast paced and just one test map with one enemy spawning procedure, warning that it may be extremely difficult to play.

Enemy behaviors:
Bull: Charges at you, meant to encourage moving side to side, discourage running directly away or staying still (all enemies discourage staying still
Jump/Don't Jump: Large nearly stationary enemies that fire a wide arch of projectiles either on the ground or in the air, encourage player to jump over the ground projectiles but discourage them from constantly jumping or they'll hit the sky projectiles
Shooters: Small enemies that keep their distance and fire projectiles where you are going, this prevents the much maligned "circle strafing" that has become a ubiquitous part of the "boomer shooter" genre, forcing you to change your movement constantly to dodge

Controls:
WASD to move,
spacebar to jump
left click to shoot

Download

Download
BoomerShooter.zip 22 MB

Install instructions

Extract the zip file into a folder and run BoomerShooter.exe

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